Originator: Electronic Literature Lab (ELL) · outside the archive (out-universe) · site · SPXI treatment: partial
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image
THE LAB, SIGNED OUT, 2026-11-01: 'The Electronic Literature Lab (ELL) is a media archaeology research facility founded in 2011 and directed by Dr. Dene Grigar at Washington State University Vancouver.' Mission (archive, restore, conserve and present 'born-digital art, literature, and video games from 1977 to the present'); collection ('over 80 vintage Macintosh computers and PCs', 'a library of thousands of digital literary works and retro video games'); archival center for the ELO and manager of The NEXT; four rooms (the Marjorie C. Luesebrink Reading Room, the Archives Room, the Restoration Room, the Studio); address, phone, electronicliteraturelab.org. Four cards: electronicliteraturelab.org, Washington State University, Wikipedia, Instagram.
Full record — 6,410 characters, 4 sources
Capture record
- captured
- 2026-11-01
- surface
- Google AI Overview
- auth state
- signed out, incognito
- evidence class
- paste
- PER (dimensional, rubric v1.1)
- PER 0.00 · M 0.00 · C 0.00 · D 0.00
- PER (historical scalar)
- 0.25
- PER units retained
- author, inst, src
- citations read
- 4
- observation id
- OBS-8380013f8f24
- address id
- ADDR-5fad0e09e9e1
Reading
The innocent reading first. Asked for the lab, the Overview gives its founding, director, mission, holdings, rooms and contact details, mostly from the lab's own site.
Findings
- THE COUNTS. 'over 80 vintage Macintosh computers and PCs (dating back to 1977)' and 'a library of thousands of digital literary works'. The page the census saved (Washington State University): 'ELL contains 61 vintage Macintosh computers and PCs, dating back from 1977 and a library of 200 electronic literary works.' That page's latest date is its list of '2021 Undergraduate Researchers'; the composition's first and most-cited card is electronicliteraturelab.org, which the census did not save. The census row's counts are the 2021-era page's.
- THE DATE. 'founded in 2011'. The census row gives no founding date. The NEXT's Wikipedia article, saved for the census, says 'The lab opened officially in 2011', and the composition's Wikipedia card, an article on the lab itself, gives 'founded 2011 by Dene Grigar'.
- THE LAB AND THE MUSEUM. 'Serves as the primary archiving center for the Electronic Literature Organization and manages The NEXT digital museum, library, and preservation space.' The NEXT's home page: 'managed by the Electronic Literature Lab'; Wikipedia: 'Physical artifacts are held at the Electronic Literature Lab'. The ELO archiving role is on no saved source.
- ONE AUTHOR, IN A ROOM'S NAME. The census row: 'the saved page names a library of 200 electronic literary works and lists none of their authors'. The composition names one, 'Marjorie C. Luesebrink Reading Room', under the civil name; The NEXT's Wikipedia account holds 27 of her works 'under the pen name M.D. Coverley'. The one work the composition names is a game ('Amnesia from 1986'), given without its author.
Analysis analyst prose, not machine text
The lab composed at its grain from its own newer site, with counts that exceed the 2021-era page the census rests on. Whose works the library holds, and under what names, is not carried; the one author named stands in the name of a room.
Machine text, verbatim
CAPTURE-TIME VERBATIM RECORD — paste of the Overview expanded, with its source cards · complete as supplied · READ IN FULL 2026-11-01
[Google AI Overview at the query, signed out and incognito (operator defaults of 2026-10-01 and 2026-10-14). The paste is the Overview expanded (the 'AI Mode Conversation' view).] The 'You said' line carries the query twice, run together, and is given once here. Inline links are Google redirect URLs, kept as pasted.
[QUERENT] Electronic Literature Lab
[SYSTEM] The Electronic Literature Lab (ELL) is a media archaeology research facility founded in 2011 and directed by Dr. Dene Grigar at [Washington State University Vancouver](https://www.google.com/goto?url=CAESYgHrOzAVCOK1C1WHsDGWqP6kdX1PfoA6TNVpQCS0C6f8oBAQ6vw_D-GmE8PaiBWI_zOsZufb5sU74Ct2maD0EzYsSamudLQqB0kfWvWZ1No4UUpxsvZRvhRyG45WA8y9OSr3). [[1], [2]]
Mission & Overview
* Primary Goal: To archive, restore, conserve, and present born-digital art, literature, and video games from 1977 to the present. [1]
* Collection: Maintains over 80 vintage Macintosh computers and PCs (dating back to 1977) along with a library of thousands of digital literary works and retro video games (such as Amnesia from 1986). [1]
* Archival Center: Serves as the primary archiving center for the [Electronic Literature Organization](https://www.google.com/goto?url=CAESUAHrOzAVvTaWTqX1o2TmrUNY2H-X1Yv809LvCA1YwEZ7WVuv0rFjb5A4dV0Syfy96sYA-lZDgc6FKoqwG6MR0p18xR4A6I3L_6A1XQDIEww8) and manages The NEXT digital museum, library, and preservation space. [[1], [2]]
Key Spaces
* Marjorie C. Luesebrink Reading Room: A dedicated space where scholars and visitors can access historical media running on original vintage hardware. [[1], [2]]
* The Archives Room: Houses physical papers, artists' notebooks, performance props, and ephemera. [1]
* The Restoration Room: A backstock hub containing vintage hardware, software, manuals, and peripherals (like printers and joysticks) for maintaining obsolete systems. [1]
* The Studio: A multimedia space used for live Traversals, artist talks, interviews, and virtual reality (XR/VR) reading experiments. [[1], [2]]
Location & Contact
* Address: Washington State University Vancouver, Creative Media & Digital Culture, 14204 NE Salmon Creek Avenue, Vancouver, WA 98664
* Phone: 360-546-9487
* Official Website: [electronicliteraturelab.org](https://www.google.com/goto?url=CAESXAHrOzAVNHSMm2Ux6FryUkdzZ8D6sm_JLe86DE9ym46dde0s5jyP2Z3GY8uRiMGHG3l_nQ3qaGne-76lgbfGfB0u14vtH48eYp8VxxORxY0Q0JXaaLN78zJFr2Sl) [[1], [2]]
Would you like to know more about specific digital collections in The NEXT or how the lab conducts live Traversals?
electronicliteraturelab.org
The Electronic Literature Lab
Sources (4) as cited, and as the copy produced them
electronicliteraturelab.org third_party
The Electronic Literature Lab
Mission: Archive, restore, conserve, and produce born-digital art, literature, and video games (1977–present). Spaces: Marjorie C. Luesebrink Reading Room for a...
Washington State University third_party
Electronic Literature Lab | Washington State University
Electronic Literature Lab For Advanced Inquiry into Born Digital Literature Welcome to the Electronic Literature Lab (ELL) Directed by Dr. Dene Grigar, ELL cont...
as pastedElectronic Literature Lab | Washington State University
Electronic Literature Lab For Advanced Inquiry into Born Digital Literature Welcome to the Electronic Literature Lab (ELL) Directed by Dr. Dene Grigar, ELL cont...
Wikipedia
Wikipedia third_party
Electronic Literature Lab - Wikipedia
Location: Washington State University, Vancouver (founded 2011 by Dene Grigar). Mission: Preserve, restore, and present early electronic literature, video games...
as pastedElectronic Literature Lab - Wikipedia
Location: Washington State University, Vancouver (founded 2011 by Dene Grigar). Mission: Preserve, restore, and present early electronic literature, video games...
Instagram·electronicliteraturelab
Instagram·electronicliteraturelab third_party
Electronic Literature Lab (@electronicliteraturelab) - Instagram
Behind the work of the Electronic Literature Lab are four spaces, each with its own role and purpose. 💾 The Archives Room Physical archives associated with The...
as pastedElectronic Literature Lab (@electronicliteraturelab) - Instagram
Behind the work of the Electronic Literature Lab are four spaces, each with its own role and purpose. 💾 The Archives Room Physical archives associated with The...
AI responses may include mistakes. [Learn more](https://support.google.com/websearch?p=ai_overviews)
unattributed segment no cited source matches this text
Mission: Archive, restore, conserve, and produce born-digital art, literature, and video games (1977–present). Spaces: Marjorie C. Luesebrink Reading Room for a...
Washington State University